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VFX Soldier Blog Highlights Sexism in VFX

A new guest post on the VFX Soldier blog takes a look at sexist discrimination in the visual effects workplace and the negative effects it's having on women in the industry.

...one thing I have struggled with over the past few years, is a select number of people who have made me feel very unwelcome as I’ve progressed in my role. There are several notable times that I will never forget, in which I have been patronised in front of supervisors, had my ideas brushed off bluntly in meetings, been excluded from lunches, had handshakes rejected (yep, seriously), and even had one interviewer completely avoid eye contact with me. This may seem like a bit of antisocial behaviour from a few individuals, but it always sticks with you when you realise that the behaviour is aimed towards only YOU, whilst surrounded by a team of guys.

While the author does point out that she has worked with many who are supportive, she makes the case that there is a lot of unchecked sexism in the vfx workplace that people are still getting away with.

I have a few good female friends in the industry, and whenever the subject of “being a woman” has come up, I’m often met with sighs, eye rolling and similar stories, of being treated differently, even badly, compared to their male peers. Two of my dear friends last year left the industry for similar reasons; smart, hardworking, team playing women, who have been met with unfair behaviour from some colleagues.

Read the entire post at VFX Soldier here.BECTU and the VFX Branch have always taken a strong stance against sexist discrimination in the workplace and support members when situations have arisen.Have you or someone you know in the UK VFX industry experienced sexist behaviour from management or coworkers? Let us know in the comments below.

The UK VFX industry and Brexit

Facts, not appeals to emotion

Tony Lennon, BECTU research officer, recently outlined the implications for the UK entertainment industries of any vote to leave the EU. The recording of that talk is below.The bottom line is that if the UK votes to leave the EU, this could have a devastating effect on Film, TV and Theatre production - especially VFX. The London Visual Effects workforce relies heavily on people from the EU and the free movement between member states.Take some time to listen to this, it is important information about Leave vs. Remain for anyone working in the VFX industry here in the the UK.

Join MPC and get laid!

...or maybe they meant laid off!

Over at Cartoon Brew, they noticed a bizarre recruitment strategy from MPC:

In a Linkedin update from yesterday [update: it’s been deleted], MPC’s global talent acquisition manager Angela Buhr invited horny digital artists to check out the MPC booth at the vfx/animation conference Effects Montreal and discover why “getting to say you make THE BEST movies gets you friends with benefits.”

Check out the whole story and make sure to have a look at the reaction from the Twitterverse - hilarious!

The dreaded "crunch-time email"

Work/life-balance has been a hot topic in the games industry in the last month, following publication of a pretty horrendous recruitment guide and rant by well-known games developer Alex St John. The attitudes in his articles have been rightly criticised by much of the games industry, and this critique will feel particularly familiar to anyone who has worked in VFX:

There is an embedded and endemic problem that is rooted in the upper echelons of game development production and management. It is not a new one: unrealistic expectations are set upon shifting sands, time frames are squeezed, deliver at all costs is the mentality. Typically, this will manifest itself as a team meeting or an apologetic email, followed by a “we’re all in this together” rally cry and a promise of free dinner if you work after 9pm (Need to leave at 8.30? Sorry mate, sort yourself out, your time isn’t worth dinner).Employees are then expected to reorganise their own lives to accommodate their newly produced goalposts. Those who don’t “pull their weight” in this regard are passively ostracised as “not being team players”. But, as the craft of game development matures, so do those who practice it. With that we cease to be a population of devil-may-care 20 somethings with no strings attached. We grow up.

The "dreaded crunch-time email" is a well-known phenomenon in VFX. However nicely-worded the email might be (and they generally are), the core message is the same: "It's time to put your personal life on hold. Don't take holidays. Don't make plans. For the next few months, this project is the only thing that should matter to you. We need everyone to go the extra mile, to put in 110%, to put their foot on the gas, to push harder than ever, to go above-and-beyond. And if everyone could start working extra hours, that would be great".Whenever a "crunch-time email" goes out, it's hard for those affected to avoid asking questions:

  • How did we get into this situation, where the only solution is to ask whole teams to give up their personal time?
  • Is this the first time it has happened, or is it becoming a regular occurrence at the end of each project?
  • Are there changes that could be made to prevent this from happening again?
  • Which is a higher priority for the company I work for - employees' work/life balance, or keeping the clients happy?

We're not naïve to the workings of the VFX industry. It's a challenging industry, and sometimes things go wrong. However, we would assert that crunch-time is almost always a sign of a deeper problem somewhere else - broken technology, poor scheduling, under-resourcing, unrealistic client expectations, and so on. Pressuring people to work extra hours only hides the problem - it doesn't fix it. If a company is regularly asking you to work extra hours, then we think it's only fair that they should tell you what lessons they have learned and what changes they plan to make to prevent it from happening again. We believe that it's in every VFX company's interests to have workers that feel rested and inspired. We believe that it's in every VFX company's interests to have workers that are able to develop a rich variety of personal interests and experiences outside of work all year round.The VFX branch of BECTU stands together with anyone who wants to see an improvement in VFX working conditions. Since BECTU started pressuring the major VFX companies on working conditions, we've seen a number of improvements at MPC & Framestore. These changes have been needed for a long time, and are to be applauded. However, the phenomenon of the crunch-time email endures in the wider VFX industry, with members telling us of one such call for 6- and 7-day weeks being sent out at Double Negative just last week. As long as crunch-time emails continue, we will be here pressing for improvements to VFX working conditions. Over 20% of all VFX workers in Soho are now BECTU members. Do you want to see crunch-time emails become a thing of the past? Then join us. Come along to a Thursday lunchtime gathering, and find out about our efforts in other companies.What is your spare time worth to you?

Won't I be fired if my employer finds out I've joined a union?

No – that would be illegal. UK law is crystal clear on this – no company can dismiss or discriminate against you for joining a union or taking part in it. As a member of BECTU, you get access to legal advice and representation. If a company tried to discriminate against you for being a member, we’d take them to an employment tribunal on your behalf and fight for your rights. We always protect our members.BECTU membership is also entirely confidential – the only people who know that you’re a member are the people you tell yourself. Many of our members are very open to their employers and each other about their membership, but if you’d rather keep your support private, then you don’t have to tell anyone.

See also:

This Thursday and every Thursday, union members and other vfx people get together at our weekly lunch meet where we chat about things that are important to people in the vfx industry.

We will be meeting this Thursday April 21st  1:00 – 2:00 pm  @ Kingly Ct, Carnaby St. 

Look for the green flag!

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Mass meeting of VFX workers says industry needs fixing

From BECTU's website :

A mass meeting of VFX workers earlier this week (Wednesday 13 January) showed how deeply staff feel about staff welfare and called on the industry to correct its shortcomings.

Close to 400 people attended the huge meeting at Regent Hall, Oxford Street. That's right, four hundred people. But whilst the evening was cold and wet, the mood of the meeting was anything but.

VFX workers are a remarkable bunch: characterful, patient and kind. Those at the meeting were probably representative of every continent, a factor also reflected in BECTU's growing VFX branch which has to be the most international in the union. Why so? Because London is the place to develop a career in VFX with 50 per cent of the world's blockbuster VFX capacity located in the capital.

Read more here!

If you've been waiting to join the VFX Union, NOW is the time!

goVFXunion

400 VFX professionals attend union meeting!

img_4328_editedOver 400 people who work in Londons Visual Effects industry attended a meeting set up by BECTU and its members. There were talks by representatives of BECTU and vfx union members about how unionisation can help not only the people who work in VFX, but also the facilities and the industry as a whole.Discussions centered around the recent bid for recognition by the Compositing department at MPC, the new bid for recognition by the Animation department at Framestore and the goal of total unionisation of the Visual Effects industry here in London and around the world.By the end of the evening we had an astonishing 100 new members join the VFX branch of BECTU! One BECTU representative said that this one union meeting smashed their previous record of 51 new members that BECTU has ever achieved from a single event!Come join us today at our usual Thursday VFX Lunch Meet in the food court at the Plaza, Oxford Street, W1 from 1:00-2:00. We've got a lot to celebrate and talk about!

Happy Holidays! It's the Thursday VFX Lunch Meet!

Come along to the Plaza, Oxford Street from 1:00-2:00pm today for our weekly networking hang out! This will be the last one for 2015 but we'll be back stronger than ever with some exciting stuff for the new year on Thursday the 7th.Thursday VFX Lunch Meetin the food court at The Plaza, Oxford Streetfrom 1:00-2:00pmVisual effects BECTU members and people who work in visual effect are meeting up every Thursday to talk about the union and issues that are interesting to people who work in the VFX here in London. This is a chance to change our industry from the ground up by connecting with like minded people and creating our own grassroots movement.Look for the green flag!green-flag

Do supervisors / producers qualify for union membership?

Absolutely! Anyone in the UK VFX industry is welcome to join us, regardless of nationality, company or job. It doesn’t matter whether you’re a runner, a supervisor, a producer, an artist or a coder – if you agree with us, then we’d love to have you with us. As long as you work in the UK VFX industry and you want to see an improvement in how the industry treats its people, then that’s all that matters!See more Frequently Asked Questions 

I like the idea, but I don't want to make a fuss - do I really have to join?

Firstly, remember that no one’s asking you to stick your neck out personally, as BECTU’s membership is completely confidential. Talks with the VFX companies are handled by experienced BECTU negotiators – not by individual VFX artists.Secondly, there’s no middle ground here – either you join us or you don’t. Unfortunately, sitting on the sidelines and doing nothing is effectively the same as saying that you’re happy with things as they are.Individuals have been trying to get the VFX studios to fix excessive overtime for years now. The VFX studios have had many opportunities to tackle the problem, but their efforts have been superficial at best, and non-existent at worst. At the end of the day, every VFX company is a business and is trying to make money – and overtime is “free money” in the form of work that they don’t have to pay for. It’s unrealistic to expect the VFX companies to change their behaviour unless something gives them a decent financial reason to do so. This is our one chance to do exactly that – but only if we choose to.To get union recognition, all we need to do is to show the CAC that a certain percentage of a company or a department supports us and wants to see overtime reduced. If we get the number of members we need, we can fix things in that company or department. If we don’t, we can’t.If you disagree with us for some reason, then we can respect that (although we’d love to know why – please consider leaving a comment on this site or getting in touch!). But if you do support us, even privately, then please sign up. It takes just a few minutes, and costs very little compared for the potential reward of getting normal working hours in the VFX industry. If our bid for recognition doesn’t work then you can always cancel your membership. But remember – doing nothing and waiting for others to sort it out is the same as saying you’re happy with things as they are. This is our best and only shot at this.

What are your evenings and weekends worth to you?

From the vfxforum.org Frequently Asked Questions

Jurassic Church - Thurs 1:00pm

 

Jesus and the Dinosaurs

Every Thursday from 1:00-2:00 we gather in the courtyard of St. Anne’s Church (a.k.a. “Jurassic Church” on Wardour Street nr. Shaftesbury Avenue) for an informal vfx lunchtime meetup. Visual effects BECTU members and people who just work in visual effect are meeting up to talk about the union and issues that are interesting to people who work in the visual effects industry here in London. All are welcome!

1:00-2:00pm Thursday at

The Jurassic Church

(St. Anne's, Wardour Street)

Look for the green flag!

green-flag

jurassic-church

We are going to be here this Thursday and every Thursday to help connect and motivate people who work in London visual effects! 

See you there! Bring along a friend! Make new friends! Take away some leaflets!

VFX Lunchtime forecast for today: Warm and Sunny!

It's going to be a pretty nice day today - why not pop down to the VFX Lunchtime Meetup in Soho to take advantage of the last few gasps of the British summer? Grab yourself a sandwich, some sushi or whatever you fancy and find out for yourself what people in London's VFX community have been talking about!

Every Thursday from 1:00-2:00 we gather in the courtyard of St. Anne’s Church (a.k.a. “Jurassic Church” on Wardour Street nr. Shaftesbury Avenue) for an informal vfx lunchtime meetup. Visual effects BECTU members and people who just work in visual effect are meeting up to talk about the union and issues that are interesting to people who work in the visual effects industry here in London. All are welcome!

1:00-2:00pm Thursday at

The Jurassic Church

(St. Anne's, Wardour Street)

Look for the green flag!

jurassic-church

We are going to be here this Thursday and every Thursday to help connect and motivate people who work in London visual effects! 

See you there! Bring along a friend! Make new friends! Take away some leaflets!