bectu

BREAKING - BECTU urges Animation and VFX employers seeking pay cuts to offer a fair negotiating deal

BREAKING - BECTU urges Animation and VFX employers seeking pay cuts to offer a fair negotiating deal

PRESS RELEASE
Animation and VFX companies are proposing significant cuts to wages, terms and conditions in response to the Covid-19 crisis, according to reports made to Bectu. The union is asking companies if they are asking for Covid-19-related changes to their working terms to consider a number of conditions in a press release and guidance document.

How Much Money Animation Artists Make

How Much Money Animation Artists Make

Laura Price, a Background Painter for the Tangled TV series at Disney TV Animation sums up how the Animation Guild works for her and her colleagues in a fun and very well detailed video on her Youtube channel. In it, she explains how she is protected and how the Guild has ensured minimum rates even down to an employees job title. Please watch Laura’s video to see how what we are trying to do for VFX is actually working elsewhere in the world today.

vfxAssemble - What Happened

vfxAssemble Wraps

The vfxAssemble campaign finished on 10th November and we’d like to give a big shout out to all those who took part in it. Thanks to all of you out there who believed in it!Also, a very special thanks to everyone in the VFX branch committee, our VFX branch chair Joe Pavlo, and the BECTU Branch rep Paul Evans and everyone else who worked on vfxAssemble for their tireless efforts to make our industry a better place for every one of us.While we didn’t reach 50% membership at any of the four big London VFX facilities: (Double Negative, Framestore, ILM and MPC), hundreds and hundreds of you did believe in a better vfx industry and did sign up for vfxAssemble.

What Have We Achieved?

Because of all of you, vfxAssemble has started conversations and raised awareness and we are now a stronger VFX union than before. The VFX branch of BECTU is now the biggest and most active visual effects union anywhere in the world!Building a movement isn’t easy and it doesn’t happen overnight and it certainly takes a lot of work. We’re hoping that a whole bunch of you that got inspired by the vfxAssemble campaign will join the union now and become active in helping to grow this movement.Even when the progress is in small steps, it’s plain for all to see that what we are doing is moving things forward, changing attitudes and changing our industry for the better. One movement at a time, one campaign at a time, we are creating a space for the VFX union.

Going Forward

What we who have joined the union envisage in the not too distant future is an industry where VFX workers don’t have to lead unsociable and unhealthy lives. Where women working in the industry are not victims of geek sexism and an equal voice and equal pay isn’t left to chance. Where a juniors pay doesn’t average out to below the living wage because of unlimited unpaid overtime. Where film credits are guaranteed for those who work on the visual effects. Where more experienced artists do not have to fear being singled out and blacklisted for wanting a better and fairer industry. Where vfx workers can feel confident that their skills and experience are valued by the London visual effects industry. Where they can all feel that the industry they work for is also working for them.

We Want To Hear From You

The revolutionary vfxAssemble crowdsourcing model for union recruitment has been a huge leap forward for unionisation in our industry. We think the idea that people can pledge to join the union without signing up until enough of their colleagues pledge to join too is a brilliant strategy and we are going to keep working at it and refining it until we are successful. The light bulb is a great idea  In fact, it's become symbolic of all great ideas, but Thomas Edison made a lot of light bulbs that didn't work before he got it right. We're going to keep working at this until we get it right too! Help us make it even better next time around by taking the survey.We don't know how long it will take but full unionisation of visual effects is inevitable. The truth is, in the short time that the VFX union has been active we have seen marked improvements in the workplace and the London VFX industry has never been busier. There’s no need to fear unionisation. We are already making things better and it will be only be a matter of time before VFX workers across London collectively choose to assemble a majority to take our industry to the next level and help make it better and stronger for everyone.Until then, and beyond, it’s never too late to sign up!

Pensions and VFX

As a VFX worker, have you ever thought about what it will be like when you reach the age of 67? Will your pension be enough for you to live on? Will your health still allow you to work 70 hours a week to deliver the latest instalment of your grandchildren’s favourite superhero movie? And will it still be OK if you only get paid for 40 out of those 70 hours?With a current average life expectancy in Western Europe of 84 years for females and 79 years for males, chances are that sooner or later we will have to answer those questions.In the tables below, the Bectu VFX branch - i.e. ordinary VFX workers like you - have gathered and compared pension schemes from some of the major London VFX companies, based on the information provided to us by our colleagues who work at these companies. Let’s have a look:(N.B. The real attraction of these contributions from yourself and your employers is that they are “tax-free” - it is a very efficient way to save for your old age).

Double Negative
Address 160 Great Portland Street, London W1W 5QA
Number of employees 900-1000
Pension provider Scottish Widows
Enrollment Available after 3 months of service
Contribution structure (% of salary) From Oct. 2013: employee contribution 1%, employer contribution 1%.From Oct. 2017: employee contribution 3%, employer contribution 2%.From Oct. 2018: employee contribution 5%, employer contribution 3%.
Framestore
Address 19-23 Wells Street, London W1T 3PQ
Number of employees 700-800
Pension provider Scottish Widows
Enrollment Available twice annually.
Contribution structure (% of salary) Employees may pay any percentage they wish; Framestore matches the employee's contribution up to the following limits:0-1 years' service: no employer contribution.1-2 years' service: employer matches employee contribution, capped at 1%.2-3 years' service: employer matches employee contribution, capped at 2%.3-4 years' service: employer matches employee contribution, capped at 3%.4+ years' service: employer matches employee contribution, capped at 4%.
Industrial Light & Magic (ILM)
Address Hend House, 233 Shaftesbury Avenue, London WC2H 8EE
Number of employees 300-400
Pension provider Royal London
Enrollment Available after 3 months of service
Contribution structure (% of salary) Year 1: employer contribution 1%, employee contribution 1%.Year 2: employer contribution 3%, employee contribution 3%.Year 3 onwards: employer contribution 4%, employee contribution 5%.
The Moving Picture Company (MPC)
Address 127 Wardour Street, London W1F 0NL
Number of employees Approx. 700
Pension provider Aegon
Enrollment Available after 3 months of service
Contribution structure (% of salary) Until April 2018: employer contribution 1%, employee contribution 1%.Until April 2019: employer contribution 2%, employee contribution 3%.Beyond April 2019: employer contribution 3%, employee contribution 5%.

So, for example, let’s say you are a freelance VFX artist who gets hired by ILM on a 6-month PAYE contract. After 3 months of service you will be offered to join the company’s Royal London pension scheme. If you opt-in, ILM will take 1% of your salary from your monthly payroll and match it with another 1%, all of which goes into the Royal London pension pot. Jolly good.After 3 months of payments into your pension, your contract ends. ILM will stop making contributions into your fund, which becomes dormant.You go job hunting again and you are lucky enough to land a 1-year contract at Framestore. During that time you will have the option to join the company’s Scottish Widows pension scheme, but unfortunately Framestore will not match any of your contributions into your pension pot.When your contract at Framestore comes to an end, you are hired again by ILM, where - after 3 months of service - you will again be offered to start making contributions into the same Royal London pension scheme you joined a year and 3 months earlier, starting again from the lowest contribution level.Chances are that by the time you reach your retirement age you will have collected at least half a dozen small pension funds from different providers. Every time you move home or your circumstances change you will have to notify each and every one of them. Until, when it's finally time to retire, you are likely to receive a very small amount of money from a multitude of pension providers.On top of that, there are a lot of three-month periods where you will not be earning any pension at all.It’s finally worth noting that these levels of contributions are fairly close to being the bare legal minimum in most cases.Bectu negotiates with employers in the TV and Film industries who offer contributions that are “matched” (i.e. employees and employers both contribute 5%) or even “better than matched” (i.e. a 1-for-2 scheme where employees contribute 4% and employers pay in 8%) with very high caps - often up to 10%.We are in an age where state provision of welfare is falling and the expectation of private pension provision is rising. It’s time that VFX companies step up and care about the welfare of their employees. 

What can the Bectu VFX branch do?

Quite a lot, actually. The union can push for London VFX companies to adopt the same pension provider, so that if you keep moving from one company to another on short term contracts you will cumulatively keep making payments into one single pension pot. The NEST scheme was set up with exactly this eventuality in mind. And if you return to a company after a few years you won't have to start all over again from the lowest contribution level. Bectu can also push for a better pension deal in line with what other media companies are already offering.These things are not impossible to get, and no they won’t kill the London VFX industry. But there is a catch. The Bectu VFX branch is a union of VFX workers, and as such is only as strong as the sum of its members. We have grown a lot in recent times, but even with the current membership numbers we are simply not strong enough to be able to challenge big VFX companies, which can happily keep offering their employees only the bare minimum of employee benefits. A tiny improvement in your pension provision would more than cover the cost of your union dues.If we don’t stick together right now asking for a better pension deal, we will certainly be on our own when - after a lifetime of sitting down in dark rooms staring at computer screens - our health will fade and we will no longer be able to sustain the punishing working hours of a movie delivery schedule.Joining Bectu is confidential and requires no political affiliation.Happy 2017!

Fantastic Beasts but where to find Crew Credits?

Once again many hard working vfx workers were unfortunately excluded from the latest VFX blockbuster hit "Fantastic Beasts and Where to Find Them."  The film, in its third weekend, has dominated the box office for Warner Brothers and has earned a massive $608M globally. Yet that money is not enough to convince Warner Brothers to include all the names of those who worked to create a land of magic and creatures entirely in CG.One has to wonder what Warner Brothers would do without the talent that creates the beasts, magic and 1920s New York City that makes Harry Potter such a blockbuster hit. The franchise was even nominated 3 times for visual effects oscars (2004, 2010, 2011) and with awards season fast approaching it would be no surprise if the latest J.K. Rowling installment was up again for visual effects nominations.Of the over 600 crew at lead vender Double Negative, less than half were credited. This is of course is after shoving all 277 credited names into a big block to fit as many people as possible on the roll. While we can applaud Double Negative intention to buy a Cinefex ad and include a full credit list, you have to wonder if the least a company could give for the blood, sweat and unpaid late nights that go into many films shouldn't at least bare minimum include credits for all cast and crew. The news was similar for Cinesite's crew with only around one-third in the credits. It's not all bad news though, for the smaller team housed at visual effects company MILK, around 90% of crew received credits.It's just more proof that the majority of the hardworking crew, who spend many late nights to develop an amazing well earning blockbuster, don't get the credit they deserve.

Sausage Party and Nitrogen - an open letter

To the VFX & CG-feature communities,

Many of you will have heard in the last week about working conditions on the recently-released "Sausage Party”. What started in the comments section on Cartoon Brew has now been reported by The Washington Post, The LA Times, Variety, The Hollywood Reporter, and many more besides. It's sad to say, but stories of poor working conditions are becoming an embarrassingly regular occurrence in our industry. From the infamous MPC Variety article, to the Life of Pi Oscar debacle, time and again we’ve found our industry’s troubles in the spotlight. We've seen reports of a client saying "If I don’t put a visual effects shop out of business (on my movie), I’m not doing my job". We've seen a facility exec tell an audience that if you don't like long hours then you should get out. We've seen hundreds of VFX artists left off the credits of Star Trek Beyond. We’ve seen friends and colleagues forced to uproot their lives and move around the globe to chase tax-breaks and production whims. The question is this: when are things finally going to change?The problems in our industry are well-known and well-documented. Whether because of over-promising to clients, underbidding to compete with tax breaks, creative mismanagement, inexperience or a simple lack of people, the result is always the same. Workers are pressured to meet impossible deadlines by regularly working late for little-to-no compensation during “crunch-time”. The "lucky ones" are rolled onto another project, where the whole sorry cycle repeats again and again until they burn out and leave. The “unlucky ones” are thanked for their hard work by being laid off. Many of us in this industry spend our lives jumping between companies and countries, trying to find a stable income and work-life-balance in a fickle industry that increasingly allows neither. And yet, our industry continues to cling to the antiquated and destructive motto that "we must deliver at all costs".However - things are changing. A process has started in London in the last 12 months which has given our industry a legitimate ray of hope. We launched a branch of BECTU for VFX workers in the UK, and gathered hundreds of members. We launched recognition bids at MPC and at Framestore, and we fought for representation for VFX workers at all the big London VFX studios. This has sent shockwaves through the industry. Our work is ongoing, and there's still lots to do. However, we've started a process here, and we intend to see it through.There are three groups of people we would like to address:

1. To the animators at Nitrogen. Congratulations to all of you on the release of Sausage Party. The film’s been a great success, and you should be very proud. We're sorry to hear about the poor working conditions many of you experienced; that you encountered ‘intimidating staff into working past official studio hours, disciplinary measures utilizing fear tactics [...] (such as threatening to terminate employment), implying that other departments are working overtime “voluntarily” as a reason to deny compensation’. We're sorry to hear that some of you were threatened with blacklisting, or were denied credits for your hard work because you dared to ask for fair treatment. The fact that this happened on a CG feature - where your employer has even greater freedom over who to credit than a typical VFX vendor - makes things even worse.

To each one of you that stood up for fair treatment, by signing your petition or by speaking out to the press - a massive "well done" from all of us. It's not easy to take a stand on working conditions in this industry (we know, we’ve been there!), and we hope that others will follow your lead. We feel - and we hope you agree - that this is a discussion that our entire industry should be having. You are not alone. The VFX branch of BECTU and its members have heard your story, and we stand with you. We hope that this is a turning point, and that management at Nitrogen listen to your concerns. But if not, you should know that you still have options. It absolutely doesn't have to be this way. You've all experienced first-hand just how important it is that we have a voice in how we’re treated. This is exactly what a union is for. We know that our sister labour union in the US and Canada, the IATSE, would love to help you improve your working conditions. After all the coverage you've had in the press, we would eagerly encourage you to reach out to them. Nothing is impossible if you all speak to each other, talk about this, and get organised. It's making a difference here in London, and it can make a difference for you too. Don’t let this chance to improve things go to waste. If there's anything we can do to help, then please do get in touch.

2. To management at Nitrogen. We can't imagine that it's been an easy week for you. To see stories like this about your company after all the hard work on Sausage Party must be difficult. We're not here to point fingers. We know that experiences vary by project and by team, and we don’t imagine that all of your employees are unhappy. However, judging by the number of people speaking out, there's clearly a problem here - not just at Nitrogen, but across much of the industry. Nitrogen is not the first company to step on the giant landmine that is VFX working conditions; it is merely the latest.

It's not in anyone's interest - yours or ours - to see stories like this emerge every time a facility tries to talk proudly about its work after a tough project. We hope that you and other facility owners will agree that things cannot go on like this. We want to see public outpourings of anger like this and the MPC Variety article become a thing of the past. We're sure that you do too.

Now is the time for facility owners to listen and to show leadership. Our industry is facing a crisis in working conditions, and to dismiss this outpouring from Nitrogen's employees as the work of a disgruntled or opportunistic few would be a grave mistake. Hundreds have joined us here in the UK because there is a clear and widespread feeling in our industry that things cannot carry on the way they are. We - your workforce - don't want a fight. We don’t want to cheat you out of money, or to make you uncompetitive. The vast majority of us just want a normal work-life balance and the chance to bring stories to life. We would love to work constructively with you to make this happen. However, we cannot do so if you bury your heads in the sand, deny the problem, or refuse to engage. We've spoken to many senior figures in this industry off-the-record, and we know that many of you share our frustrations in how this industry operates. We would challenge all facility owners in this industry to ask their employees to anonymously answer the following question: "What does this company do to protect me from mistreatment when a project goes wrong?". If the answer is "nothing", then it's time to reach out to other facilities, and to talk about a shared solution. Without common industry-wide standards on issues like overtime, this industry will consume itself - and then we all lose.

3. To everyone working in VFX and CG features. We've talked to many hundreds of you now. Some of you are happy, but a great many more of you are not. We've heard your stories. The late nights, the weekends. The hundreds of hours of unpaid work. The missed holidays, the uncertainty of short-term contracts being extended week-by-week. The stress. The crunch-time. The fear of speaking out because of blacklisting. The trouble getting showreel material. The wage suppression. We've seen you share the stories, we've seen some of you even turn your profile pictures green. But unfortunately, sharing the stories isn't enough. Things won't change until we act.

Things started here in London when a group of us had enough, and decided to do something. We invited friends and colleagues out for lunch and coffee to discuss working conditions. We made chat groups, we shared ideas. We challenged each other to sign up, we set friendly challenges to see who could get the most colleagues to join. We made leaflets, we spoke out. We acted. And when we did, the facilities really sat up and took notice.

So what about you, dear reader? Have you joined a union? Have you talked to your friends and co-workers about joining a union? Because if not (and we hate to put it this way) - then you are currently part of the problem. Until we decide as a workforce that enough is enough, until we choose to establish a voice for ourselves, this steady drip-feed of horror stories is likely to continue. The facilities have had years to address these problems, but as we can see from the stream of stories like this one, their efforts to date have been sorely lacking. Crunch-time and insecurity remain rife within our industry. The next big story could be your next project. Ask yourself this: "Would I be prepared to stay in this industry and work at this level until I retire in my 60s?" If the answer is no, then it's time to get off the fence and do something.

We would like to invite everyone around the world who's read Nitrogen's story and recognised these horror stories to join their local VFX union. We've started a process here in London. However, our recognition bids are only one piece of the puzzle. If you're waiting for us to fix everything for you world-wide, then you're in for a long wait. This is a big industry, and we can’t change the whole thing without you. We need to act together.We've seen first-hand the improvements that happen at the workplace when workers get together in large numbers to declare "it’s time for a change". We hope that you'll get to see it too. There are unions and groups of people around the world that would love to help us finally improve the working conditions in our industry. The question is: will you let them?Thank you for your time.Kind regards,VFX Union UK

VFX's Annual General Meeting

The Most Important VFX Meeting of the Year!

  • It's your time to decide. Come to our Annual General Meeting next Wednesday and hear about what BREXIT could mean for VFX.
  • Vote and decide on next year's important issues and choose who represents you as committee members.
  • Most importantly help lead the discussion and become one of the committee members yourself!

All VFX employees welcome! All you have to do is sign-up HERE



To nominate yourself or another union member for the committee please email all nominations to Paul Evans <pevans@bectu.org.uk> by 5pm on June 19. All positions open for nominations and vote including: Branch Chair, Vice Chair, Secretary, Communications or just general committee member.

UK VFX Union featured on fxguide podcast!

fxguideIconPaul Evans, the BECTU national official for the vfx branch and Joe Pavlo, the vfx branch chair had a chat with Jeff Heuser from the fxguide podcast to talk about their work in the UK to establish a Visual Effects Union. A lot of ground was covered from the explosive growth of the vfx union in the UK over the last year, to some of the issues facing people working in the visual effects industry and a look ahead at the future of the union in the visual effects industry.listen to the episode here:

fxpodcast #303: UK Union update

We discuss the latest info about UK visual effects artists who are seeking union representation. Joe Pavlo (artist) and Paul Evans (BECTU) are our guests. Unpaid overtime, fear, social media, how to organize, collusion, opting out of overtime... just a few of the things Joe and Paul discuss with our Jeff Heusser

also available to download in iTunes

Inspired? Why not come along to the Thursday VFX LunchMeet every week from 1-2pm in the courtyard at St. Anne's Church, Wardour Street (nr. Shaftesbury Avenue) and find our more about the vfx union - or just cut to the chase and join the union right now!

VFX Branch wins award!

IMG_9647At the BECTU National Conference over the weekend, the Visual Effects Branch was honoured with the Roger Bolton Memorial Award. It's basically the unions "branch of the year" award and it was presented to members of the committee at the conference in recognition of our record breaking recruitment over the last year and our recognition campaigns at MPC and Framestore!Come along to our Thursday VFX Lunchmeet today from 1-2pm at Jurassic Church (St. Anne's, Wardour Street - nr. Shatesbury Avenue) so we can give each other high fives and pats on the back! Grab a sandwich or some sushi, sit on the grass, soak up a little sunshine and chat about what's happening in the world of London VFX!

1:00-2:00pm Thursday

The Jurassic Church

(St. Anne's, Wardour Street - nr. Shaftesbury Avenue)

jurassic-church

Thursday VFX Lunchmeet back at the Jurassic Church today!

With London weather, you've gotta be prepared to grab some sunshine at a moments notice! Spring seems to be finally here and the weather is gorgeous, so we're moving the Thursday Lunchmeet back to the courtyard at St. Anne's Church on Wardour Street (a.k.a. The Jurassic Church)!

1:00-2:00 Thursday at The Jurassic Church

(St. Anne's, Wardour Street, nr. Shaftesbury Ave.)

 Grab a sandwich or some sushi, sit on the grass, soak up a little sunshine and chat about what's happening in the world of London VFX! Come along and tell us what you think about your experiences with the HourlyRateCalculator! It's going to be a beautiful day, and I'm promised the T-Rex will behave itself and stay in the enclosure the entire time. 

1:00-2:00pm Thursday at

The Jurassic Church

(St. Anne's, Wardour Street)

jurassic-church

We are going to be here this Thursday and every Thursday to help connect and motivate people who work in London visual effects! 

See you there! Bring along a friend! Make new friends! The VFX Union can only work for you when you get involved!

Look for the green flag!

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VFXForum Living Wage calculator for Nuke!

UPDATED! Now works in Nuke, Maya, Houdini and anything that uses Python!

Is unpaid overtime driving down your hourly rate below the Living Wage?

One of the problems with unpaid overtime in the visual effects industry is that although we frequently work an extra hour or two (or six!), very few of us stop and think about the effect on our wages. It never occurs to most people that an extra 2 hours in the evening effectively means being paid 20% less per hour!For example, if someone is on an annual salary of £20K and they are working 40 hours per week, that works out to £9.62 per hour. This is OK. This VFX employee is earning just above the London Living Wage for the hours they put in at work.But what if that same person on £20K ends up working an extra 20 hours of unpaid overtime one week? At this point, they are not only making well below the London Living Wage at £6.41 per hour, but now they are earning below the National Living Wage and that is actually illegal.BECTU campaigns for every worker in the UK's profitable Film and TV industries to be paid the London Living Wage (£9.40 per hour) as an absolute minimum and if people are being paid less than that because of unpaid overtime, we'd like to know about it.It is illegal for you to be earning less than the National Living Wage which is currently £7.20 for people aged 25 and over or £6.70 for people aged 21-24. If you are earning less than this, then please let BECTU know. BECTU can help to take legal steps to ensure that employees are earning at least the National Living Wage and we will do it without identifying you personally.

So now for the fun bit...

Would you like a quick and easy way to calculate what you're making per hour after factoring in unpaid overtime? We've knocked together a little Nuke script which will make calculating your hourly rate easy peasy lemon squeezy!Download the text for our HourlyRateCalculator and copy/paste it in to your Nuke script. It will look like this:Screen Shot 2016-04-30 at 15.03.01Simply enter your annual salary and the hours you work per weekScreen Shot 2016-04-30 at 15.30.28 Load it in to the Viewer to see your calculated hourly rate.Screen Shot 2016-05-03 at 10.37.32 There you go! I hope you all find this little Nuke script useful and illuminating. Play around with it. Try out different values for your salary and hours and see what comes out. The HourlyRateCalculator can be a valuable tool for people at all levels of experience and pay grades. Maybe that extra £2K they're offering you to promote you to Lead on the next show is not going to be all that great once you factor in all the free overtime the facility will be expecting!Please feel free to share this script with anyone and everyone in VFX. Go ahead and install it in your Nuke Plug Ins so you can check your hours any time you need to!

Update 1! Now available to download as a .nk file from Nukepedia!

Download the HourlyRateCalculator here!Screen Shot 2016-05-04 at 23.35.07

Update 2! Here is the same calculator as a Python script - which you can use in Nuke, Maya, Houdini and other Python friendly apps!

HourlyRateCalculator (Python)screenshot1

screenshot2

Take the VFXforum Poll!

[polldaddy poll=9403364] 

Large BECTU survey points to serious concerns from MPC's visual effects workers

full article on BECTU's website here

Bare necessities missing for VFX workers at MPC

“Moving Picture Company appears to encapsulate everything that is wrong with employment in UK VFX in microcosm” says BECTU, the media and entertainment union.In a large-scale survey of people who have worked at London's Moving Picture Company (MPC), conducted in the week leading up to the UK premiere ofJungle Book, BECTU has found a workforce, both past and present, that has serious concerns about the company's coercive working culture, with widespread complaints from world-class VFX artists about pressures to work excessive unpaid overtime.In late 2015, BECTU started actively recruiting at MPC, which provided VFX services on Jungle Book.  In campaigning for union recognition, members were taken aback by management's hostility to this move; recruitment literature was removed and discussion about the union was banned in staff forums. Thankfully, part of the company's attempts to keep the union out resulted in small improvements to management attitudes towards their staff, but - as BECTU's survey shows - significant concerns remain.In particular, members were conscious of unfair pressure resulting from the company's culture of short-term contracts. MPC has an employee-profile that dramatically contradicts UK Screen's claims that "91% of the UK VFX workforce have a permanent contract."

Short term contracts increase workplace pressures

Instead, MPC appears to have an overwhelming preference for short-term contracts, with a surprising number of individual respondents (in free-text comments) making a direct link between this and the climate of pressure from managers, particularly on unpaid overtime.Significant numbers of staff were prepared to say that:

  • MPC is not interested in a fair dialogue with independently-minded employees
  • they have little faith in the 'Crew Forum' as a means of resolving problems fairly (current employees were significantly sceptical)
  • work-life balance for VFX artists at MPC is often very bad.

There were widespread fears around:

  • refusing to work unpaid overtime
  • raising legitimate grievances with management
  • management finding out about individuals' BECTU membership.

There was a significant number of respondents who complained of "unwelcome pressure" or feeling harassed by colleagues / management, and an even larger number of respondents who said that they knew of colleagues who had experienced such pressure. A very clear majority of the respondents who knew about unwelcome pressure believed that reporting such behaviour would be frowned upon (in many cases because management were the ones behaving badly).Paul Evans, BECTU national official, supporting VFX workers said:"These results are very disturbing and we hope that MPC will agree to work with us on a full independent survey on this subject so that it can be dealt with properly. The VFX sector is now a central part of the UK film industry. It is astonishing that most survey respondents were frightened that MPC would find out that they are members of a trade union, and that there was a widespread fear of raising concerns, reporting unwelcome pressure and asking for a responsive management."MPC appears to encapsulate everything that is wrong with employment in UK VFX in microcosm – particularly the way the business is structured to pressure people into working long hours without being paid for overtime. In a few clear cases, respondents reported direct bullying and intimidation from managers."If the UK VFX industry is to retain the talent that it needs to survive and grow, it needs to be a race to the top, and not to the bottom. We need London to lose its reputation for excessive unpaid overtime, and this forms part of BECTU’s wider campaign to ensure that everyone in the film industry is paid for all of the hours that they work." BECTU is the media and entertainment union for the UKread the full article on BECTU's website here 

This Thursday and every Thursday, union members and other vfx people get together at our weekly lunch meet where we chat about things that are important to people in the vfx industry.

We will be meeting this Thursday April 14th  1:00 – 2:00 pm  @ Kingley Ct, Carnaby St. 

Look for the green flag!

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JOIN THE DISCUSSION! Sick Pay: Part 2

How does your sick pay stack-up?

On our previous blog post we talked about sick pay, but do you ever wonder how your sick pay might stack up comparably? How it might stack up to other unionized sick pay?The VFX BECTU Union Branch welcomes any company's decision to give employees entitlement to some sick pay and it’s great to see employees speaking up and having serious dialogue about sick pay with some employers, but in reality offering 0.5 days per completed month, up to a maximum of 5.5 days within the first year of employment is peanuts in comparison to other employers in the media and entertainment industries. The fact that so many employees in VFX are on short-term contracts means that even this paltry offer rarely ever matures into anything that would cover more than a couple of days paid sickness leave. Especially when we as workers can feel guilty about using those days during crunch and having our colleagues pick-up the slack when we’re all a team and under the gun together. Not to mention that it seems more and more these days we are in shorter deadlines and crunchtime with more work to do than ever. Those sick days are of course used or lost and do not accumulate and when you change jobs, you must reenter another qualifying period even if you are returning to a company whom you’ve been employed with before. Although something is better than nothing, not every visual effects company has had this policy. In fact, while not London based, Rhythm and Hues actually offered cumulative employment periods. That mean that returning contract employees didn’t have to re-enter a qualifying period if rehired. Their previous time employed, even with breaks, was counted overall for qualifying for extra holidays, sick days and medical.We are aware that the VFX companies have a joint HR working group that is hosted by UK Screen and establishing something like this as a cross-sector arrangement would be a welcome development for the companies to offer fairly standard sickness terms to their owns staff and could help freelancers carry days with them to new companies. We also think that a cross sector arrangement might be beneficial helping visual effects companies come up to par with similar employers in the media and entertainment industries.BECTU has seen comparative surveys of London-based media companies holiday offerings and the BBC turns out to have the lowest sick-pay provision - and even they pay up to four weeks sick pay for each illness, and up to 13 weeks for all absences to all staff who have worked less than two years in the company (the entitlement doubles after two years). There is no qualifying period on this.If anything, because so many staff are on short-term contracts, we would expect an employer like this to offer much more generous terms. In the West End Theatres, while there are qualifying periods for earning more than Statutory Sick Pay, the industry has recognised that short-term contracts are a problem and the employers who are members of the Society of West End Theatres often use 'continuous employment in The West End' rather than continuous employment with individual employers as the qualifying measure for terms and conditions that vary based on length of service. This makes sense to us on at the VFX BECTU Branch, after all, many times it’s not the employees or the company’s fault when there are gaps in projects. We fully understand that things get pushed, deadlines change, and sequences get cut on the editing room floor. However, we must admit that this is felt most by those who have contributed so much to the success of countless Hollywood Blockbuster that make millions who inturn then must deal with uncertainty and gaps in employment. While the gaps may be unavoidable, surely starting over and over at the same companies and reentering qualifying periods is something we can change.  As shown above this would be completely achievable and is already done by the West End Theatres and indeed was even implemented by another visual effects company. This small change could make a world of difference for visual effects employees. It could even be broadened into a shared pension scheme, so workers don’t have to continuously roll individual pensions from one company to the next as they switch jobs and instead work through a “continuous employment in London Visual Effects” as the qualifying measure for terms and conditions that vary based on the length of service.

This Thursday and every Thursday, union members and other vfx people get together at our weekly lunch meet where we chat about things that are important to people in the vfx industry.

We will be meeting this Thursday March 24  1:00 – 2:00 pm  @ Kingley Ct, Carnaby St. 

Look for the green flag

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JOIN THE DISCUSSION! This week’s topic: Sick Pay

Why Sick Pay is Good for Everyone.

You may have read on our last blog post about MPC’s sick pay policy change. But did you know that this came about from departmental meetings from employees? Meetings that were organised to discuss the ongoing union recognition bid at MPC and give employees’ a voice? Something that was a direct consequence of BECTU’s bid as an alternative to solve internal issues? Well done employees and MPC for giving employees under one year sick pay. It’s great to see that employees voices are finally getting heard.Before this change, employees had to work over one year before receiving any sick days. While in the short term this policy might be perceived to cost a company more money by allowing more employees to have sick pay, it should actually cost the company less money and here is why.Did you know that sick employees are estimated to cost employers twice as much as absenteeism from to illness due to  underperformance on those days?  Let’s be honest; when someone doesn’t feel well they don’t perform well; take longer to get better; and if contagious are likely spread their cold to colleagues.  But it’s not just pathogens their coworkers catch as this in turn will spread underperformance from a under weather workforce.  In a study of the H1N1 flu pandemic from 2009; results showed that outbreaks lasted longer in workplaces without paid sick days than those with sick days.Maybe that sounds extreme, but when a lot of us work long hours we don’t have as much time to rest. We probably eat too many unhealthy take away work dinners, forgo the exercise and feel stressed to boot. All four of these things studies have shown to wreak havoc on the human immune system making us more susceptible to colds. Now add to the fact that many of us travel on public transportation to work in one the biggest cities in the world with 8.5 million people, and that’s a heady recipe for flu city. This of course has a big knock on effect to projects under tight deadlines.So even the cost savings seems clear, under UK law, employers do not have to provide anything past statutory sick pay. To qualify workers must be off work for more than 4 days and results in 88.45 a week.  It is well known that union workers receive better sick benefits than their nonunion counterparts.  Better sick pay is just one of those many benefits. BECTU fully believes that everyone has a right to sick pay and should not feel compelled to come to work for fear of salary loss. 

Has this been an issue for you? Are you satisfied with sick pay policy where you work? Tell us about it! Want to have your say? Come along to our weekly lunch meet-up where we get together and chat about things that are important to people in the vfx industry.

We will be meeting this Thursday March 3  1:00 – 2:00 pm  @ Kingley Ct, Carnaby St. 

Look for the green flag

green-flag

Thank The Union For Paid Holiday!

If you're on a short term contract (i.e. less than 1 year) at one of London's Visual Effects facilities, here's a question for you:

Why do the facilities give you four weeks paid holiday?

Two reasons... 

1) Because if the facilities gave you any less paid holiday, it would be illegal!

2) Because the media and entertainment union BECTU (your visual effects union) launched a legal challenge against UK legislation in 1999 taking the fight for freelance contract workers all the way to the European Court of Justice

BECTU was successful and the courts ruled in June 2001 that the UK government was in breach of European employment law in denying freelance workers and those on short-term contracts the right to four weeks paid annual leave.

So never forget, before June 2001 if you were a freelance contract worker, you were not entitled to four weeks paid holiday like other staff colleagues. Now, thanks to BECTU fighting for your rights, paid holiday for freelance contract workers is the law.

Do you want a good reason to join the union? That's a pretty good reason. How about these... 

Do you want to keep your four weeks of paid holiday? 

Do you think that businesses would like to get out of having to give you paid holiday if they could

Do you think their lobbyists are working on ways to erode or remove this benefit right now

BECTU is the only force that fights for your interests when legislation is reviewed or new laws come up for a vote. 

This is what the union does for us - Thank you BECTU!

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Support the union. Join now.

MPC Rethinks Its Sickness Policy

Yesterday MPC announced a U-turn to the company's sickness policy which had already been officially updated less than six months ago.With MPC's management perhaps feeling pressure from the the wave of VFX unionisation sweeping the industry, freelancers on 1 year or less contracts are now entitled to up to 5.5 days of sick pay per year. This is a huge improvement as up until now employees had 0.0 days of sick pay during their first year of employment.This simply would not have happened if artists in the MPC comp department had not previously joined BECTU in big numbers and asked the Union to formally put forward a recognition bid on their behalf.It's only by joining the Union and following a legal and democratic path established by the government that companies such as MPC will ever listen to its workforce.MPC keeps being openly hostile to the idea of a Union, depicting it as a "third party" who wants to dictate policies, while not realising that the Union is nothing but their own employees, who are unhappy about how they are being treated and who are asking for change.BECTU will keep pushing for recognition at all London VFX facilities in the months and years to come, and you can be sure to see more results like this happening.We hope you will join us. No more fear!

JOIN THE DISCUSSION! This week’s topic: Union Recognition Under Short Term Contracts

Union Recognition in an Industry with Precarious Short Term Contracts

One of the biggest obstacles to achieving union recognition for many workers in the film business is the rolling project based contract. As the majority of the main workforce for visual effects are not a full time employees, but on project based freelance contracts, it is normal to see VFX house grow and shrink with demand based needs. This usually means that Visual Effects personal change jobs far more frequently than other industries and thus union workers numbers shift between different visual effects companies. While initially it may seem more challenging to achieve union recognition with workers constantly being released and rehired; ultimately being in a union would actually be far more helpful in this situation than you might think. With union negotiations it would be more likely that contracts would be more consistent. For instance sick pay might be regulated for all union contracts no matter where the union employee works. That means company A can’t you make you wait a year to qualify for sick pay, while company B allows for sick pay after 3 months. The union could also negotiate for consecutive benefits, which means if company A doesn’t have work for 3 months and an employee goes to company B during the down time and then returns to company A as a rehire, that employee shouldn’t have to start from scratch to elect benefits and undergo another 3 month probationary period. So how would the union achieve this? Well obviously the end goal would be similar to other Hollywood Unions and have the majority of the work force unionised, so it wouldn’t matter where an employee works, their union contracts and benefits could go with them.  The most important thing is to stay in the union even if you change jobs. Even for non union shops, the union is beneficial to it’s members right away (see last week’s blog post). At union shops, even nonmembers receive better working conditions and pay than non union shops. Secondly is to open the discussion with other industry professionals about what improvements they’d like to see and how they could have a voice.  At the end of the day it’s the membership that will decide what progress is most beneficial and would lead them to have more fulfilling job satisfaction and working conditions. Thirdly is to be aware that BECTU has a good sized membership already that work at nearly every company in London. At the major studios and a lot of the smaller ones, members are not alone in their membership and it just might surprise you how many other members there are.  That said, this exactly why BECTU has to approach recognition at the right time to achieve the best results on their bids. Even if BECTU has the numbers, there has been precedent from other bids where-in companies unethically release enough workers through ending contracts in bid squashing attempts. As the majority of us are on short-term contracts this is something we must look out for and draw attention to when companies take this bullying tactic. Remember, we stand together. BECTU wants to make sure we achieve the best results for everyone, including working symbiotically with the VFX companies.Are you worried about union recognition on short term contracts? Want to have your say? Please come to our weekly lunch meet-up where we will be discussing this topic this week. Also please take our new poll below! We want to hear from you.

We will be meeting this Thursday March 3  1:00 – 2:00 pm  @ Kingley Ct, Carnaby St. 

Look for the green flag

green-flag

JOIN THE DISCUSSION! This week’s topic: BAFTA WINNERS AND NOMINEES!

CONGRATULATIONS BAFTA WINNERS AND NOMINEES!

This past Sunday was the 69th British Academy Film Awards.The union members at BECTU would like to congratulate this year’s winners and runner ups. It was a brilliant year for British Visual Effects where many of our colleagues have had the pleasure to work on the nominated films.Special Congratulations to Industrial Light and Magic, who was the winner of this year’s “Best Special Visual Effects” with STAR WARS: The Force Awakens.The Force Awakens had 2,100 visual effects shots created with more  than 1,000 artists around the world. It has grossed over $2 Billion worldwide and now is the third highest grossing film of all time (adjusted for inflation.)This week we would like you to join us to have a chat about the latest BAFTA nominations and winner and what you especially liked from a visual effects standpoint. We also hope to have a fair few of those who contributed to these films to discuss what it was like from an inside perspective.

Come and join the discussion!

We will be meeting this Thursday 17 February  1:00 – 2:00 pm  @ Kingley Ct, Carnaby St. 

Look for the green flag

green-flag

What Kind of Contract Do You Have?

 

An open letter to all staff at MPC

Dear MPC Employee,We are sure that you've heard rumblings about a bid by BECTU to achieve Trade Union Recognition at MPC. We thought that it was time for the union to write to you directly - addressing some of the concerns that have been raised with us over recent weeks.We initially asked for union recognition in the Compositing and Roto-Prep departments of MPC because most of the staff in those departments asked us to do so.Most of the staff in those departments (65% on the day that we lodged our request) were already BECTU members. Your colleagues did this because they want a voice in the industry that they work in. So many of you are on short-term contracts, and because of this, our members told us that they were frightened to raise their concerns because they feared being labelled as a trouble-maker.We understand that, and we will not be disclosing the names of our individual members to employers.Having a formal role for BECTU at MPC would end that worry anyway, and that's why your colleagues requested it. They have told us that they don't like the assumption that they will work long, arbitrary hours of overtime. They don't like getting emails - at 9pm - berating them for not being at their desks.They don't like the culture of short-term contracts and short notice periods. They don't like the lack of structure in their careers with the company. In other sectors of the film industry, there are training paths and established career structures, and our members have a perception that their employers don't care about that.Since we lodged our first 'recognition' letter, our membership at MPC has grown considerably. Our total London VFX membership is four times bigger than it was in Summer 2015, and we are now thinking of broadening our campaign to other departments. But before we can do this, we need you to join the union.We would like to deal with one important issue that has been raised by MPC Staff.Every single bit of union activity will be 100% directed by BECTU members. Our work will not be driven by BECTU Officials or the wider union. We are a very democratic union.For a long time, BECTU has been trying to have a serious conversation with VFX employers about the long-hours situation. We have found it almost impossible to get the employers to engage with us properly, and because of this, BECTU's members asked us to mount a 'Paid Overtime' campaign.
We have to run campaigns like that when we can't have a serious dialogue with employers. We would much rather sit down and negotiate ways that long hours can be limited and planned-for.To be clear, we have no intention of asking for, or agreeing to, anything that will damage basic rates of pay. Other VFX employers manage this situation in better ways and we want serious conversations with MPC about how we can do this here. Paid overtime is only the solution if employers won't be sensible and negotiate properly on this issue. Just to underline...
  • 100% of our policy positions with MPC will be decided, democratically, by BECTU members working for the company
  •  100% of our negotiations will be directed by BECTU members working for the company
We will not argue for anything without agreeing it with our members first. Our members love their work and they want their company to succeed. We are not planning to do anything that will hurt MPC. We are attempting to make MPC do something that it plainly doesn't want to do: Negotiate with its staff about the working conditions that they are employed under.Our members have reported that, since union activity started, that some working conditions have improved slightly, and one or two perks have started appearing in your inboxes. The 9pm emails have stopped.... for now.We don't want to lose these gainsWe hope that you will consider joining BECTU. We enclose a membership form that offers a discounted joining rate if we get your form back (in the enclosed FREEPOST envelope) before February 21st 2016.In the meantime, please keep an eye on http://vfxforum.org - the VFX Union website - you will find details of our regular lunchtime meetups, and hear what other London VFX workers have to say about their working conditions.We think that you deserve a voice.waitingWith best wishesBECTU London VFX BranchDownload PDF here: An open letter to all staff at MPC

 Want to find out more? Come to our Thursday VFX LunchMeet every week at Kingley Court, Carnaby Street from 1:00-2:00 (look for the Green Flag!)